Ipodapple Inc.



Your music,
wherever you go.

Love music? You can keep more songs than ever on iPod touch, which now comes with up to 256GB of storage.1 Get an Apple Music subscription to stream over 70 million songs and download your favorites. Or load iPod touch with songs you love from the iTunes Store.

IPod, portable media player developed by Apple Inc. And released in 2001 for the company’s Macintosh platform. A version for the Microsoft Corporation’s Windows operating system was released in 2002. The small, sleekly designed player, coupled with its accompanying online music store, has been one. Learn how to set up and use your iPod. Find all the topics, resources, and contact options you need for your iPod.

Learn more about Apple Music

More power to play with.

iPod touch gives you an amazing gaming experience, thanks to the A10 Fusion chip. The action is smoother. You see greater detail. And everything feels more realistic.

A10 Fusion chip

The A10 Fusion chip brings up to twice the performance and three times better graphics to the new iPod touch2 — while still delivering great battery life. It powers augmented reality games and apps. And it makes everything you do feel faster and more fluid.

4-inch Retina display

iPod touch gives you a beautiful canvas for your messages, photos, videos, and more. Everything is sharp, vivid, and lifelike. All on a device that’s 6.1 mm thin and 3.1 ounces, so you can take it anywhere.

Apple Arcade

Apple Arcade is a gaming service that lets you play over 100 groundbreaking new games. All you can play, online or off, without ads or in‑app purchases. It’s like having an entire arcade with you.

Augmented reality.
Fun that goes beyond the screen.

Now you can explore amazing, immersive augmented reality experiences on your iPod touch. You can hold the cosmos in your hand. Virtual monsters can invade your neighborhood park. And you and your friends can have robots battle it out right on your desk.

Learn more about AR

iOS 14 is the world’s most advanced mobile operating system.

iOS brings iPod touch to life in incredibly personal and powerful ways. You have access to millions of apps and games from the App Store. It’s easy to be creative and expressive when connecting with friends. And advanced technologies protect your privacy.

IpodSee what’s new in iOS 14

Messages

Send free messages over Wi-Fi to anyone on an iPod touch, iPhone, iPad, or Mac. And add some personality to them with animated text effects, stickers, and more. You can also share locations and links. Name your group chats. And mute or leave the conversation whenever you like.

Group FaceTime

Now you can have a FaceTime video or audio call with up to 32 of your friends at once.3 The tile of the person speaking gets larger automatically, so you’ll never lose track of the conversation. And you can start the party right from a group thread in Messages.

Screen Time

Apps help us do so many extraordinary things that we can sometimes lose track of how much we use them. Screen Time helps give you a better understanding of the time you and your kids spend using apps, visiting websites, and on your devices overall.

App Store

Apps can transform the way you do anything you’re passionate about, whether that’s creating, learning, playing games, or just getting more done. And the App Store is the best place to discover new apps that let you pursue your passions in ways you never thought possible.

Accessories

It goes with everything.

Whether it’s a great pair of headphones or wireless speakers that can turn any room into a dance party, there’s an accessory that complements iPod touch perfectly.

Shop all iPod accessories

AirPods

Beats Flex

Beats Pill+ Portable Speaker

Section Navigation

9. Learning from Others
9.1 Introduction: Grouping by Business Models
:Cautionary Tales
9.2 A Start
9.3 Coins International
9.4 Fine Art Ceramics
9.5 Halberd Engineering
9.6 Ipswich Seeds
9.7 Seascape e-Art
9.8 Whisky Galore
:Case Studies
9.9 Amazon
9.10 Andhra Pradesh
9.11 Apple iPod
9.12 Aurora Health Care
9.13 Cisco
9.14 Commerce Bancorp
9.15 Craigslist
9.16 Dell
9.17 Early Dotcom Failures
9.18 Easy Diagnosis
9.19 eBay
9.20 Eneco
9.21 Fiat
9.22 GlaxoSmithKline
9.23 Google ads
9.24 Google services
9.25 Intel
9.26 Liquidation
9.27 Lotus
9.28 Lulu
9.29 Netflix
9.30 Nespresso
9.31 Netscape
9.32 Nitendo wii
9.33 Open Table
9.34 PayPal
9.35 Procter & Gamble
9.36 SIS Datenverarbeitung
9.37 Skype
9.38 Tesco
9.39 Twitter
9.40 Wal-mart
9.41 Zappos
9.42 Zipcar

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9.11 Apple iPod

Apple Inc. was incorporated in 1976 and is headquartered in Cupertino, California. The company designs, manufactures, and markets smart personal devices, the Macintosh (Mac) family of personal computers, the iPod portable music player, the iPhone, and, the iPad, plus various accessories and peripherals including software, printers, storage devices, speakers, and headphones. Also important is its online music store iTunes. {18}

Apple reported a total revenue of $108.2 billion in 2011, an increase of 66% over 2010. Sales figures for the iPod iPhone and iPad were 42.6 million, 72.3 million and 32.3 million units respectively. {24}

Business Model: Design and Innovation

Apple is known for well-engineered, attractive products {7} {16} and continual innovation. {10} {11} Its early PCs were 'plug and play', and later machines retained the affection of graphics departments even though the ease of use advantages had largely disappeared. Apple pioneered the PDA market with the Newton in 1993, introduced the easy-to-use iMac in 1998, and the iBook in 1999. Most important still were the 2001 launch of iTunes, the opening of its own own stores, and the introduction of the iPod, which changed the way people listened to music. {1}

In 2002 came flat-panel LCDs for desktops, and in 2003 the release of the iLife package (with contained improved versions of iDVD, iMovie, iPhoto, and iTunes), and its fast Mac G5 PC. Apple continued its advances into digital lifestyle strategy by launching iTunes Music Store online in 2003. Through deals with the large recording companies —BMG, EMI, Sony Entertainment, Universal, and Warner — the iTunes was able to offer over 200,000 songs on its day of opening. {1}

iPod

In the early 2000s, the music industry was facing (and losing) a battle with piracy. Apple's response was firstly, beginning in 2001, to open retail stores across the US to ensure proper marketing of its products. Secondly, in April 2003, Apple launched an Internet-based music selling initiative called iTunes, making deals across the recording industry and preventing piracy with added DRM (digital recording management) software . Thirdly, hard on the heels of iTunes, Appled launched its iPod, which alone could play iTune downloads. Because iPod was an attractive product, and fitted seamlessly with iTunes, the iPod became a smash hit. The revenues of Apple grew from US$ 5.3 billion in 2001 to US$ 13.9 billion in 2005. The corresponding share price of Apple rose 305% from less than US$ 10 to over US$ 40. In 2005, some 23 million iPods were sold, and Apple stock had risen to US$ 75 by December. {3}

The iPod success boosted the brand image of Apple, materially assisting PC sales, which rose from 2.5% in the early 2000s to 4% of the US market by the first half of 2005. In the full year of 2005, Apple sold 4.5 million PCs, one million of them to Windows users who had switched over to Mac. {3}

Subsequently, iPod sales have played a smaller part in Apple's fortunes as Mac and iPhone sales took over. iPods were the primary growth engine for 2006 and 2007, accounting for 58% of Apple's total revenue growth for both years, but in 2007 iPod sales generated only 14% of overall sales growth. As a percentage of total revenue in the financial year, iPod sales were as follows: 33% in 2005, 40% in 2006, 35% in 2007 and 28% in 2008. {6}

Apple slowed the decline in sales in a saturated market by introducing new models as a 'must have' gadget (with new styling, 'touch' operation, Wi-Fi connection and increased memory) {19}, usually at high prices that were slowly scaled back as yet newer models were introduced.

In iPod's first two years on sale, the average selling price (ASP) was around $350. In 4Q 2004, prices were cut by $100, and demand increased considerably. In Q2 2005, Apple priced its 'Min' iPod at $199, and launched the shuffle. The ASP dropped from $264 in Q1 to $191 in Q2, and sales again increased. The ASP gradually fell over the next two years, but volume of units sold remained constant. In 2007, the unit sales growth was 31%, but revenue growth was only 8%.

In 1Q 2008, Apple introduced its Touch model, creating a higher ASP ($181) but an increase too in revenue growth: 10%. In fact, though iPod unit sales only grew 5% year on year for 1Q 2008, dollar sales increased by 17% due to a higher ASP. {6}

Michael Porter's Five Forces Analysis

Porter's Five Forces is a business strategy framework developed by Michael E. Porter of the Harvard Business School in 1979. Since 'pure competition' in an ideal market would drive the profits of all participating companies down to zero, the model identifies five forces that prevent this undesirable result. {20}{21}

Supplier Power

Apple Inc Ipod

Apple did not fear supplier power because:

1. It had long-established relationships with chip and other parts suppliers.
2. Considerable competition existed among parts suppliers.
3. iTunes secured partnership agreements with the large recording companies that met their piracy concerns. {13}

Barriers to Entry

Other companies found it difficult to compete because:

1. Apple was secretive about plans, and the iPod appeared suddenly, with a considerable headstart over rivals (which Apple maintained with further products). {16}
2. iPod was new technology, which competitors had to acquire, either by in -house development (lengthy) or by acquisition (expensive).
3. Apple had secured the necessary patents.
4. Apple possessed a strong brand synonymous with quality.
5. Apple built on user familiarity with Blackberry and other devices, taking customer expectations to another level. {13}

Buyer Power

Buyers were comparatively weak as:

1. Most purchases were for individual use.
2. iTunes was a service not offered elsewhere.

Threat of Substitutes

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Cheaper iPod look-alikes appeared, but Apple headed off the threat of substitutes by:

1. A simple-to-use seamless integration of iTunes with: iPod.
2. Branding iPod as the product setting standards. {16}
3. Marketing the iPod as one of a closed ecosystem of products built round Apple technology. {12}

Rivalry

Rivalry was initially nonexistent, and Apple retained competitive advantage by:

Ipod Apple Inc Price

1. Continually introducing new features and adjusting prices.
2. Controlling its (own) distribution centers.
3. Management vision and consistency with Steve Jobs as CEO from 1997. {15}
4. Marketing the Apple brand as a 'cool' etc. culture. {12}

In 2007, however, Amazon introduced music downloads with DRM, and Apple had to follow suit.

Points to Note

Apple has enjoyed mixed fortunes, {3} but its revival with the iPod is part of a larger strategy. With the return of Steve Jobs, it: {2}

1. Listened to marketers and correctly sensed a move towards socially-determined applications, away from PCs that did everything to devices that did a few things superlatively well.
2. Focused on a few developments, ruthlessly weeding out the rest.
3. Built up the brand name with Apple communities {14}, consistency {9}, logo {10} and good design. {16}
4. Developed the iPod in conjunction with iTunes: the simple, seamless operation of the two together made both popular (as Amazon's Kindle has with wireless-delivered ebooks.)
5. Offered a far greater choice of music than was available from competitor Microsoft's Zune store. {5}
6. Boosted sales in a declining market by introducing more expensive models and judiciously reducing prices of earlier models.
7. Used R&D investment more efficiently: as a percent of sales, Apple's investment is only 4.1% compared to Google's 12% and Microsoft's 15.4%. {13}

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Questions

1. Explain why the Apple iPod was such a successful product.
2. How did Apple manage the introduction of newer models and products?
3. What is Michael Porter's Five Forces Analysis? Apply it to Apple.
4. Identify the successful strands of Apple's business strategy.

Sources and Further Reading

Need the references and resources for further study? Consider our affordable (US $ 4.95) pdf ebook. It includes extensive (3,000) references, plus text, tables and illustrations you can copy, and is formatted to provide comfortable sequential reading on screens as small as 7 inches.